I’m duolulu, I will post my active project here. Recently, I’m creating a Chess Engine using JAVA. The project itself, inspired from A.I book, borrowed by Dr. Brown. On the 22nd-May-2006, I seek help from Dr. Jaidi to make a start. He explained to me the steps, and guide me what to do first.
Since JAVA is object oriented programming, I have decided to break Chess structure in heirical order.
Chess is consists of
- two players - white and black
- a board of 64 squares
- 16 chessmen - given to each player
- the pieces (aka chessman) are subdivided into five different types
- one king
- one queen
- two rooks
- two bishops
- two knights
- eigth pawn
- different type of pieces has different move rules
- chess also has game rules
- player of white pieces has to move first
- each player has to move one piece per turn
(I will write more on this part soon)
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